Home Screen 4.2

Home Screen

Dark Mode

On the upper right-hand side of the Home page is a menu that will allow you to change to Dark Mode, and Full-Screen mode.

 

Home Screen Toolbar

Before using the home screen, it is important to understand the home screen toolbars and mix and its functions. Across the top is the current shift button, horizontal shift view, filter button, refresh button, RDSB (Running, Downtime, Starved, and Blocked View), Bubble View, Grid (Table) View, Export, and Health.

 

 

 

Current Shift (DATE MENU)

The Current Shift date menu is in the upper left-hand side of the viewing window. Clicking on it will open the Range Selection window. It is here where the user can select multiple days or a day.


The date column will contain the last several days with the option to select a single day, multiple days, or a Select all feature.
On the lower right-hand side will be more pages for a further reach into the historical data.
Make your selection then click the Submit button. 

Select a single day

Select any day from the list.

Select Multiple Days

The user can also select multiple days by simply selecting different days on the list.

 

Horizontal View

The user can change the view of the line balanced from a vertical bar graph to a horizontal graph.

To go back to the original view just click on the vertical bar icon in the upper right-hand side of the browser.

 

Filter

The filter button will allow you to select the assets you would like to view. Simply click on the assets or the level above the assets to select all the assets within the station. Click the submit button to view your selections.

 

 

Refresh/Reload

Add a caption

Use the refresh or reload button to reload your selection.

 

RDSB (Running, Starved, Blocked, and Downtime)

This button displays the blocked, starved, downtime, and running vertical chart.

 

Detail Line Balance

The details button will be similar to the RDSB button, however it will show more detail such as instead of running, running will be separated into Auto and not in auto. Also break time will be added to show the amount of time use for this parameter.

Bar Sorting and Toggle Feature

The State Legend below the chart offers the users to toggle On, or Off the states of the chart above. Simply hover over a state in the legend, then click to remove or add the state. See the animation to the right.

 

Grid View (Table Chart)

The Table Chart button will allow the users to view all the line balance data on a table chart format.

Each column can be sorted ascending or descending, and can be searched using the search feature at the top of every column.

The data can be exported by clicking on the export icon in the upper right-hand side above the table graph.

 

 

 

Export

The Export feature will allow the user to export the an image (.png) of the current window

Health

The Health button will display a table chart of the Area, Line, Station, and Asset, with the amount of Occurrences, and the Total (Seconds) for each. This table chart can be downloaded to an excel file by clicking the excel icon in the upper right hand side of the window. the user also can choose a different shift just needed. On the far bottom of the list of all the pages.

 

Home Screen Views 

 

Bubble View

In this bubble chart, any object (colored dot) that is moving upward or to the right will be represented as a problem. Like going in the red. So, immediately, anything on the upper right-hand side would be viewed as a problem.

Object Position in the Bubble Graph

The Area in the green is in good standing, where moving out in the red would be representative of a cycle going bad. See the animation for a demo.

 

Hovering over an Object

In the bubble view, hovering over an object will reveal the Name, Over Cycle, Faulted, and Reject percentage.

Selecting an Object

When clicking on an object in the Bubble View, Line Balance, or Averages, a new Summary window will appear with all the relevant data about the selected object.

 

 

 

 

Total Minutes: 480:00 - IPR+TRO+Not In Auto+Faulted+Starved+Blocked//

Ideal Production Runtime: 111:02 - Number of good Cycle * baseline

Throughput Related Overcycle: 00:00 - Total length of shift - Sum of (Ideal Production Runtime, Downtime, Blocked and Starved, Non-Productive Runtime, Break Time)

Not in Auto: 19:28 - Time Accumulated while NOT IN AUTO (Mode Out of Auto, Manual Control, etc.)

Faulted: 00:47 - Fault Time Accumulation

Starved: 10:40 - Starved Time Accumulation

Blocked: 288:00 - Total amount of time while in a Blocked State.

Break Time: 50:00 - Schedule Break time

Non-Productive Runtime: 00:00 - Running but not on Productions

State Pending: 00:00 A State (like BLOCKED) has started but has not finished at the time of running the Line Balance.

Stand Alone TP: 300.2 - JHP (Ideal Production Runtime + downtime) as hours / Number of Production Parts

Total Parts Non-Prod: 21 - Parts produced in a Non Production state.

Total Parts Prod: 657 - Parts produced in a (Auto) Production state.

Total Parts: 678 - Production + Non-Production…production

Cycle Count Non-Prod: 21 - Number of cycles that occurred during scheduled breaks.

Cycle Count Prod: 657 - Number of cycles that occurred during scheduled production.

Total Cycle Count: 678 - Sum of Cycle Count Non-Prod and Cycle Count Prod:

Rejects: 0 (00:00 Min.) - Number of REJECTS and Accumulated Mins.

Empties: 0 (00:00 Min.) - Number of EMPTIES and Accumulated Mins.

Bypass: 0 (00:00 Min.) - Number of BYPASS and Accumulated Mins.

Nulls: 0 (00:00 Min.) - Number of NULLS and Accumulated Mins.

Last Recorded Cycle - Nov 14th 2023, 2:44 pm

Average Cyclelength (Seconds) 11.99 - Average length of ALL cycles with all states.

Average Baseline: 26.90 - The Current Baseline (if baseline was changed in the selected Date Range, results may be skewed.

Overcycle%: 0% - Percentage of Over Cycles that had Occurrence.

Faulted%: 0% - Percentage of Cycles that had a Fault Occurrence.

Summary View Parameters

 

 

 

NAME RESULT DESCRIPTION

  • Total Minutes: 480:00 - IPR+TRO+Not In Auto+Faulted+Starved+Blocked//

  • Ideal Production Runtime: 111:02 - Number of good Cycle * baseline

  • Throughput Related Overcycle: 00:00 - Total length of shift - Sum of (Ideal Production Runtime, Downtime, Blocked and Starved, Non-Productive Runtime, Break Time)

  • Not in Auto: 19:28 - Time Accumulated while NOT IN AUTO (Mode Out of Auto, Manual Control, etc.)

  • Faulted: 00:47 - Fault Time Accumulation

  • Starved : 10:40 - Starved Time Accumulation

  • Blocked : 288:00 - Total amount of time while in a Blocked State.

  • Break Time : 50:00 - Schedule Break time, which IS Non Production

  • Non-Productive Runtime : 00:00 - Running but not on Productions

  • State Pending: 00:00 A State (like BLOCKED) has started but has not finished at the time of running the Line Balance.

  • Stand Alone TP: 300.2 - JHP (Ideal Production Runtime + downtime) as hours / Number of Production Parts

  • Total Parts Non-Prod: 21 - Parts produced in a Non Production state.

  • Total Parts Prod: 657 - Parts produced in a (Auto) Production state.

  • Total Parts: 678 - Production + Non-Production…production

  • Cycle Count Non-Prod: 21 - Number of cycles that occurred during scheduled breaks.

  • Cycle Count Prod: 657 - Number of cycles that occurred during scheduled production.

  • Total Cycle Count: 678 - Sum of Cycle Count Non-Prod and Cycle Count Prod:

  • Rejects: 0 (00:00 Min.) - Number of REJECTS and Accumulated Mins.

  • Empties: 0 (00:00 Min.) - Number of EMPTIES and Accumulated Mins.

  • Bypass: 0 (00:00 Min.) - Number of BYPASS and Accumulated Mins.

  • Nulls: 0 (00:00 Min.) - Number of NULLS and Accumulated Mins

 

Last Recorded Cycle - Nov 14th 2023, 2:44 pm

 

Average Cyclelength (Seconds) 11.99 - Average length of ALL cycles with all states.

Average Baseline: 26.90 - The Current Baseline (if baseline was changed in the selected Date Range, results may be skewed.

 

Overcycle%: 0% - Percentage of Over Cycles that had Occurrence.

 

Faulted%: 0% - Percentage of Cycles that had a Fault Occurrence.

Current Summary View Cheat Sheet

Summary View

The summary review window will contain all the information on the selected cycle.
It displays the information in three parts, the Current Status, the distribution, and the timeline of the events.
The Current Status consists of the time and date of the last cycle, as well as the average cycle length, number of Cycles, Over Cycle, Faulted, and the rejects recorded.
The Distribution bar displays the distribution of the type of cycles in minutes. It shows the Good Cycles, Over cycles, Blocked, Starved, Faulted, Out of Auto, and Non-Production Cycles.
The Event Time View graph displays the timeline of the selected object, breaking it down by the type of cycle that occurred over a period. The user can hover over any of the cycle bars to see detailed information about the selected cycle.
The user can also select an object from the cycle line to view the actual cycle.

 

 

 

Production Counts

The Production Counts tab will shift hourly offload table chart. This displays a shift with an hourly offload count for each hour. Below each offload, will be a Target.

If the offload is less than the target, the offload background will display in red. If the offload meets or exceeds the target, then it will display a green background. The Current Hour will remain black until the hour has expired. Then it will display the results as Under or Over performing.

Threshold Settings

The offload table can be configured to display different colors for different levels of output. This can be done by setting an upper, middle, and lower Threshold Value.

In this example above and to the right, the color green would represent the target has been fulfilled. Blue would mean that the target has been exceeded. Yellow (yellow) represents that the target is near or within a certain amount of the set target efficiency. and the color red would mean that it's underperforming below. the lower threshold.

Filter Feature

The Filter will allow the user to select what can be displayed on the Bubble View. Selecting one Line object will include all the lower-level object within the object selected.
When a selection is made, a number will appear next to the Filter icon, representing the number of Asset objects within your selection.

If there is not any Pay Point configured, then the user can select from the filter to display.

Chart View

The Chart view will all the objects that will show up on the bubble chart in a table form. It will list the station name, asset name, hovercycle percentage, average hovercycle percentage, faulted percentage, and rejects. To switch back to Bubble View, select the Bubble Icon in the upper right-hand side.

This information can also be exported to excel file. Just select the export all data or the export selected rows.

 

Line Balance

The Line Balance View displays all the objects within a selected line. In each object bar, the status types are stacked one upon another, displaying a distribution of the statuses for each station.

The order of object can be configured in the Admin section if needed.

It also displays a line graph above the bar chart that displays the Stand Along TP (Through Put). This is a calculation of (the number of GOOD PARTS / number of RUNTIME in minutes)*60. This shows the Parts/Hour.

 

Line Balance Demo

 

Bottleneck Indicator

In the Line Balance, the ePVS now will calculate and identify the Bottleneck within the selected Line object.

The bottleneck (Bottle Neck) refers to a condition where process or object is slowed or delayed because of an obstruction to flow freely.

 

 

Legend Toggle Feature

In the Status Legend below, the user can toggle a status On or Off. Doing so will remove the statuses that were toggled Off, and the graph will reconfigure to display your choices.

If No Data is displayed, then the user can use the Filter feature to select the Object you would like to display. Usually, PayPoints are select when build ePVS. PayPoints will automatically display in the Line Balance display.

The Summary displays the information in three parts, the Current Status, the distribution, and the timeline of the events.
The Current Status consists of the time and date of the last cycle, as well as the average cycle length, number of Cycles, Over Cycle, Faulted, and the rejects recorded.
The Distribution Bar displays the distribution of the type of cycles in minutes. It shows the Good Cycles, Over cycles, Blocked, Starved, Faulted, Out of Auto, and Non-Production Cycles.
The Event Time View graph displays the timeline of the selected object, breaking it down by the type of cycle that occurred over a period. The user can hover over any of the cycle bars to see detailed information about the selected cycle. The user can also select an object from the cycle line to view the actual cycle.
Clicking on any of the Cycle bars will open a Summary window with detailed information, including the Current Cycle Status, Distribution, and a Cycle Event section.
Clicking on any of the Cycles in the Cycle Event section will open a Quick Cycle View.

 

Line Balance Tools

The line balance tools are located in the upper left right side of the browser window. The user can change the chart for vertical chart to a horizontal chart, a filter option to allow you to choose which assets you would like to view on the graph, a refresh button., and a BSDR button and the Detail button. Also all the data can be viewed on a table by clicking the table chart button.

 

Horizontal View

The user can change the view of the line balanced from a vertical bar graph to a horizontal graph.

To go back to the original view just click on the vertical bar icon in the upper right-hand side of the browser.

 

 

Averages

The Averages tab contains all the assets from the selected range of the Object Tree. The assets display will be defaulted to the set Pay Point.

https://beetinc.atlassian.net/wiki/spaces/CH/pages/412485340/Object+Tree+Overview+4.2#%5BinlineExtension%5DPaypoint

Filtering

The user can use the filtering option to add or remove certain asset objects.

 

 

Averages Parameters

Auto

The amount of time motion process is running in an automatic state.

Overcycle

The amount of accumulated time over cycling that had occurred during a cycle.

Starved

Used to indicate when an Asset is ready to receive and start the next cycle, but an upstream condition is preventing advancement. This state can be concurrently active with other machine states.

Blocked

Used to indicate when an Asset has reached a point of work complete but cannot progress further due to a downstream blockage. This state can be concurrently active with other machine states.

Faulted

Used to denote there is an active machine fault, and the cycle will not be used to calculate averages for reporting purposes. This state can be concurrently active with other machine states.

Out of Auto

Non-Production – Used to indicate Downtime. While this state can be active concurrently with other states, it is recommended to the sole active state for reporting and tracking purposes.

Cycle Count

Cycle Count at that specific asset object

Line Baseline

 

Asset Baseline

The designed time for an OP to complete its motion.

Rejected

 

Empty

 

Stand Alone Throughput

 

 

 

 



Statistics

The Statistics view will display a table chart of the Station and Asset information for Cycles and States.
The Cycle information is broken down, into Duration information for Cycles (last cycle), Over Cycle, Average, and Average Baseline.
The States information shows the accumulation of each state broken down to Starved, Blocked, Out of Auto, and the Faulted States.
 Clicking on any of the rows will open the Summary Display

 

 

Production Counts (formerly Offloads)

The offload tab contains a table chart of an asset by the hour. Based upon your selection in the object tree, this chart view will display all the assets within your selection.
Below each offload is a target. The target can be set dynamically or statically in the administration section. This selection to the right represents a Line level object selection.

The user can drill down to an asset in which only that Asset will be displayed.

 

BEET
Beyond Equipment Efficiency and Throughput